02.Mar.05
- Added RecipeList removal [Balancer]
- Disabled moving of equipped items from pet to owner (DETH)
01.Mar.05
- Correction of sql\l2jdb_create.sql [Cybercouf]
- Disabled the use of pet items on players (DETH)
- All characters that can craft (info from DB) can learn recipes. (mk2)
- Pet are able to use items now (DETH)
28.Feb.05
- Experimental hatchling to strider upgrade code added (DETH)
- Moved the pet deletion query to inventory (DETH)
27.Feb.05
- Adding PetDataTable and script for laoding data
(uses jep-2.3.0.jar library)
- Changed failed logins till ip is banned to 11
- Experimental pets code added,
make sure to fix your pets table before running this build!!!
(the new table is in sql/l2jdb_create.sql) (DETH)
- Clan level 3 is needed to set clan crest,
also fixed a little bug in title endowment code. (DETH)
- Pet exp should work fine now after restoring a pet (DETH)
- Pet title bug and decay timer fixed (DETH)
- Online characters Table in DB [RmzVoid]
Note new table required in database (see sql\l2jdb_create.sql for table creation command)
[characters_online Table]
- Dead pets cannot be returned/get items from owner (DETH)
- Changed the online chars status to be stored in characters,
please run this line in your sql query parser:
alter table characters add column online decimal (1);
(DETH)
26.Feb.05
- Clan member limit added (DETH)
- Clan member titles requires lvl 3 clan or higher (DETH)
25.Feb.05
- Added in game store editor
Shift Click on a Merchant and click on view Shop
For Gms
- Update database (inventory and warehouse) on client's disconnect (mk2)
- Changed outgoing network message queueing - not if the network buffer
if full for a network connection, messages are moved into connection's
queue, and are taken from that queue when OS network buffer is
freed. If server was unable to send data withing 30 seconds - the
client is disconnected. This will help keeping the server healthy,
on long lags or with slow clients. (mk2)
- Catch RejectedExecutionException that are thrown on shutdown, just to
keep log clean, these exceptions are not errors. (mk2)
- Clan leveling added, the features will be fixed later :P (DETH)
- Fixed a little bug in the clan leveling code. (DETH)
24.Feb.05
- 0 exp/sp bug fixed (DETH)
- //ban <charname> and //unban <charname> now work
it bans on the chracters account not only that character.
23.Feb.05
- If u make sure the npc id 7995 (Race Manager) 's type is set to L2RaceManager and
spawn one at the monster derby they will run races and make announcements
implmentation of bets to come.. (luisantonioa)
Sql command
update 'npc' set 'name'="L2RaceManager" where 'id'=7995;
- Edit NPC property AND Edit/Add/Delete DropList [terry39]
22.Feb.05
- Trying to fix 'blinking' of others players when they attack - looks like
a message about their movement was not always broadcasted to others players (mk2)
- Fixed staned state of players, when they cannot attack and move, but can
chat, sit/stand, change weapon, etc. We send AutoAttackMode when a player
starts attacking, but not send end of auto-attackig mode, before
player casts a spell, so client looses synchronization.
Basically, this code (state of the player, a kind of AI) in server is just
a crap, and need to be redesigned and rewriten, to guarantee consistent
state, correct synchronization with the clients, and better AI (not
just stop at any action). (mk2)
21.Feb.05
- Added Clan Dissolve (DETH)
20.Feb.05
- Fixed DamageOverTime effects (maximas)
19.Feb.05
- Updated monster race usage (luisantonioa)
//mons to initiate monsters
//mons again to start race and delete monsters 30seconds after race start
18.Feb.05
- Try to shutdown more polite, but enforce exit/restart in worst case
- Critical bug in movement is fixed - swapped Y and Z coordinates :(
- Cleanup on character creation, do not create an inventory with 'null' owner
- Fixed another problem with Z coordinate (we really must start world-mapping!)
17.Feb.05
- Dupe Bug Fix
- Fix a movement calculation bug (mk2)
16.Feb.05
- Fixing various bugs caused by concurent handling of client's events (mk2)
16.Feb.05
- Added //ban <charname> and //unban <charname> to ban account (luisantonioa)
- Gm's notified n warning logged if a player drops more than 1 mil adena. (luisantonioa)
- AutoLoot code added (luisantonioa)
- Big Head Potion now working
- Monster Derby temporarily works through gm
* //mons 1 initiates the monsters
* //mons 2 starts first half of race
* //mons 3 starts 2nd half of race
* //mons 4 ends the race... removes the monsters